Death Stranding
Creative Process
1. Driven by my deep appreciation for Hideo Kojima’s visionary world-building and the sonic textures of Kojima Productions, this project began as a passion piece.
2. Selected key scenes and moments from the game to reimagine.
3. Developed a custom sonic palette that blends experimental ambience with cinematic tension.
4. Iteratively refined the mix to balance subtle environmental layers with emotionally weighted scoring.
Conclusion
This project was both a personal tribute and a professional challenge. Reworking a world as distinctive as Death Stranding required restraint, originality, and emotional sensitivity—qualities I strive to bring to every project.

